Hello,
Here are the season modifications made with last season players feedbacks.
All of these modifications have been extensively tested before going live, and the goal is get a better and balanced server that will lasts more time.
GENERAL:
- a) Instant buy added on magic shop NPC's to avoid queue using: "instant buy backpack of mana fluid/blank rune";
- b) Players base regen decreased from 3 to 2 per tick;
- c) Party experience bonus decreased to 15% (2 vocations), 30% (3 vocations) and 50% (4 vocations);
- d) No more teleport to temple when losing premium (free accounts still with promotion, cities and boat access);
- e) Rookgaard double experience at the first day.
CLIENT:
a) Auto reconnect button on client; b) Fixed experience counter module on client; c) Fixed battle module on client.
TASK SYSTEM:
a) Tasks experience nerfed in 20% and increased repetition number; c) Druids and Knights on full party hunt (one of each vocation) may hit only 1% of monster HP to get task count.
SIEGES:
a) Sieges does not send global message on start anymore, just on exit; b) Increased a little bit all siege bosses strenght.
MONSTERS:
a) Nerfed Lavahilon respawn on Eastern Windgard; b) Nerfed Infernal Drake experience and increased strenght; c) Nerfed Armored Cyclops experience and increased strenght; d) Nerfed Crystal Wolf loot; e) Increased strenght and speed of Fire Bug.
VOCATIONS BALANCE: a) Higher nerf on AOE runes and spells, now decreasing 10% instead 5% by player hitted to maximum 60% of decrease; c) Fixed Paladin's Power Bolt damage formula; d) Power Bolt conjure count reduced from 3 to 2; e) Increased Knights heal and decreased maximum damage in 5%.
Regards.
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